Post by Indeo on May 15, 2006 9:11:39 GMT 8
Source: Fallujah (FAS) www.filairsoft.com/modules.php?name=Forums&file=viewtopic&t=3359
United Airsoft Alliance - Code of Etheics (UAA-COE)
1. SAFETY FIRST ON THE PLAYING FIELD (WARZONE)
a. No real firearms.
b. No players allowed under the influence of drugs or alchohol.
c. No mask or eye protection, no play.
d. Maximum suggested velocity 350 fps (CQB), 480 fps (hi-end assault), 550 (sniper, hi-end, AEG), 600 (Sniper, gas)
e. Never remove your mask or eye protection while in the war zone.
2. One Hit elimination
a. Direct hit to the body
b. penetrating shot
c. friendly fire
d. Knife kill
e. Ricochet not counted
3. No Hit Calls
a. Player cannot call opponent out
b. Hit players to acknowledge by shouting "HIT", "DEAD MAN", or "OUT"
c. After being acknowledged as "HIT", raise your weapon barrel over your head, and proceed to neutral zone
4. No Hostages
a. No hiding behind, or mixing with, non-combatants.
b. No engaging/ shooting within proximity of delicate or valuable property.
5. No holding or grappling
a. No rough physical contact between players.
b. No holding on to your opponent's weapon.
6. Avoid inflicting unnecessary pain
a. Avoid Point blank shooting, if possible ask for surrender.
b. Avoid blind fire.
c. Immediately stop shooting if opponent signifies "HIT".
7. Dead Men tell no tales
a. No coaching or assistance from any non-combatants (marshals, eliminated players, spectators, bystanders).
8. No time out
a. Player must overcome equipment malfunction or temporary difficulty without "time out", otherwise player must eliminate himself/herself from the game.
9. Marshal's decision is final
10. Observe proper decorum at all times.
United Airsoft Alliance - Code of Etheics (UAA-COE)
1. SAFETY FIRST ON THE PLAYING FIELD (WARZONE)
a. No real firearms.
b. No players allowed under the influence of drugs or alchohol.
c. No mask or eye protection, no play.
d. Maximum suggested velocity 350 fps (CQB), 480 fps (hi-end assault), 550 (sniper, hi-end, AEG), 600 (Sniper, gas)
e. Never remove your mask or eye protection while in the war zone.
2. One Hit elimination
a. Direct hit to the body
b. penetrating shot
c. friendly fire
d. Knife kill
e. Ricochet not counted
3. No Hit Calls
a. Player cannot call opponent out
b. Hit players to acknowledge by shouting "HIT", "DEAD MAN", or "OUT"
c. After being acknowledged as "HIT", raise your weapon barrel over your head, and proceed to neutral zone
4. No Hostages
a. No hiding behind, or mixing with, non-combatants.
b. No engaging/ shooting within proximity of delicate or valuable property.
5. No holding or grappling
a. No rough physical contact between players.
b. No holding on to your opponent's weapon.
6. Avoid inflicting unnecessary pain
a. Avoid Point blank shooting, if possible ask for surrender.
b. Avoid blind fire.
c. Immediately stop shooting if opponent signifies "HIT".
7. Dead Men tell no tales
a. No coaching or assistance from any non-combatants (marshals, eliminated players, spectators, bystanders).
8. No time out
a. Player must overcome equipment malfunction or temporary difficulty without "time out", otherwise player must eliminate himself/herself from the game.
9. Marshal's decision is final
10. Observe proper decorum at all times.